Wednesday 24 September 2014

Digipak notes

The following features are typically used in association of digipak's:

  • Lyrics
  • Photographs of the artist
  • Images
  • Bar code
  • Background information
  • Record label information
  • Copyright information
  • Song list
  • Bonus disc/CD
  • Album name
  • Band name
  • Lyric book
  • Stickers
  • Post cards
  • Exclusive accessories/items
  • Limited edition items/appearance
  • Download links - Itunes
  • Collectables 
Digipacks typically consist of gate fold (book style) paper board of card - plastic trays/ capable of holdings a CD/DVD.
  • Jewel case
  • Custom printed card
  • Special editions
  • Professional appearance and feel
The album cover is designed to promoted the artist's unique selling point (USP)

Iconic:

Clear images of the artist's/band members face/body/appearance/band identity - an established and translated image.
  • Clothes
  • College
  • Artist

Post Modernism

Post modern media rejects the idea that any media product or text is of any greater value than another. All judgements of value are merely taste.

Characterised by the self-concious use of earlier styles and conventions, a mixing of different artistic styles and media.

The mixing and sampling of different kinds and levels - of hip hop music, of material in television advertisements, films).

Experimental Cannon: genre attempts to establish trends
Post Modern: Looks at other trends and attempts to add something new
Cannon Stage: work within those trends

The following are three types of intertextuality:

Homage -  Imitations is the highest form of flattery. A reference within a creative piece of work which is initially aimed at someone who has influenced an artist. Michael Jackson - Smooth Criminal is a homage of the Band Wagon - Homage.

Pastiche -  Using the imagery of one text to make a comment

Parody -  A parody is a concept which mimics the conventions and style of another piece of work in a absurd or ridiculous form. (Youtuber: Tobuscus - parody videos of films, etc)

 Hybrid forms are said to level hierarchies of taste. It is said that all distinctions between high culture and popular culture, have gone, or become blurred. Post modern texts 'raid the image blank' which is so richly available through video and computer technologies, recycle some old movies and shows on television, the internet. Music, film and TV provide excellent examples of processes.

Post modernism is also said to reflect modern society's feelings of alienation, insecurity and uncertainties concerning identity, history, progress and truth, and the break - up of those tradition like religion, the family or perhaps to a lesser extent, class, which helped identify and shape who we are and our place in the world. Artists like Madonna, post modernism in the ways in which they have created or re-created different identities for themselves.

This has associations for realist forms of media, the sense of reality is said to be dominated by popular media images; cultural forms can no longer 'hold up the mirror to reality', since reality is saturated by advertising, films, video games, television images and other forms of media.

The capacity of digital imaging makes the reliability of images difficult - The use of Photoshop in magazines and advertising images. Advertising no longer tries to convince the audience/consumer of it's products realistic quality but shows the viewers fake concepts about the product (ideologies which are shown in a advertisement and cannot be done in reality).


Bricolage:

This is used to refer to the process of adaptation or improvisation where aspects of one style are given quite different meanings when compared with stylistic features from another. Youth subcultural groups; punks, with their bondage gear/outfits and use of swastikas were electric as they took the idea of clothes associated with different class positions or work functions and converted them into fashion staements 'empty' of their original meanings.

Simulation:

The blurring of real and 'simulated', especially in film and reality TV or celebrity magazines. Simulation or hyper reality refers to not only the increasing use of CGI in films like The Lord of the Rings films and Avatar, but in the use of documentary style in fiction in the narrative enigmas of science fiction such as, The Matrix or Blade Runner. It suggests if it's human or artificial.

Disjointed Narrative Structure:

This idea is said to mimic the uncertainties and relativism of postmodernity in films like Pulp Fiction as contemporary narratives often won't guarantee identifications with characters, or the 'happy ending' or meta narratives. They often manage to play with multiple, or heavily ironic 'unfinished' or pardoic endings.

De-modification:

A commodity invariably is always contingent for the status and value. In relation to the distribution and introduction, when it becomes inadequate, it becomes effectively free. The status and value of the commodity becomes lost.

  • Decomodification is the strength of social entitlements and artists
  • Can be the process of viewing utilities as an entitlement

Sunday 14 September 2014

Notes - part four: Development of technical codes

The key innovation in the development of the modern music video was video recording and editing processes; green and blue screens.

Portable video cameras enabled many pop acts to produce promotional videos

Colourisation - colourful outlines, effects, animations, cartoons, CGI

1990 - Common technical codes:


  • Fast cut montage - most common form of editing 
  • Multiple viewings
  • Split screens
  • Colourisation
  • Non - representational techniques - the musical artist is never shown, became more common (alternative narratives)
  • Lack of edits, long takes, steady cams

As the genre developed, music videos increasingly turned to 35 mm films.

The rise in popularity of music videos led to huge demand for good quality videos and genre themed videos.

Music videos demonstrate genre characteristics

Relationships between lyrics and visuals

Demand of the record label will include the need for the variety of close ups of the artist and the artist may develop motives which recur across their work

Notion of looking (screens within screens, telescopes, periscopes) voyeuristic treatment of the female body

Intertextual references - to film, TV, programmes, other music videos

Television shows include intertextual references, often for comic effects, (parody) for example, Family guy, Simpsons (use of film/TV stars, story lines, political references). Intertextuality stretches to 'non-fiction' media such as newspapers.

Stylistically: by imitating the style of a film or television genre, video games, cartoons.

Goodwin's music video analysis 'Dancing in the distraction factory'

Theme and Narrative:

George Michael's outside music video uses intertexuality both stylistically in parts and through it's narrative which refers to his arrest for indecent behaviour.

Content: Some videos contain more subtle intertextual references within their content, a nod to a person or character, political comment, current news item.

(Madona's Material Girl) - music video

Purpose of intertextual referencing

Can add another dimension or meaning to a text, as well as fulfilling an important role for audiences.

The audience may be familiar with to generate both potentially nostalgic associations and new meanings

Notes - Part three: Technical codes - Editing

Technical Codes:                                                                                                                                      
Various editing concepts can be used to intensify videos; making them fast paced. Therefore, this can make it difficult to identify certain visuals on the first viewing, causing multiple viewings. Techniques such as jump cuts, split screen, montage ensure multiple viewings for a video.
Mood can be established in slow paced videos by using certain elements like transitions.                     

Enhancing the editing are digital effects which are integrated with the original images; this can crate a diverse appeal to the audience. Forms such as split screen and colourisation (CGI styles) emphasise the visuals  for the viewers, creating different appeals.



This music video shows examples of digital effects.


Dark colours
Depth of field
People transitioning in and out of the frame, affecting the focus
Symmetrical shots
Depressing/cold
No studio - filmed entirely on a street; creates the setting

Friday 12 September 2014

Notes - Part two: Technical codes - Cinematography

The way that the cinematography is used and how the particular images are sequenced will have a significant impact upon the elucidation; of the narrative or concept. Different cinematography concepts can exemplify and convey specific meanings for the audience.

Camera movement
Angle
Shot distance

Camera movement is essential when capturing the movement of the performers (walking, dancing). The cinematography can create a dynamic perspective to the stage performers (the camera can circle the bands performance). The ambience/surroundings are revealed can partially convey parts of the narrative which can perhaps be synchronised with the lyrics and visuals.

 Camera concepts such as close ups can reveal particular insights to the viewers, for example, the band identity. The band identity reveals various characteristics of the performers and the origins of the band. An example of particular cinematography concepts revealing the band identity to the viewer can be the school boy costume which a particular AC/DC performer wears during stage performances. 
Close ups and other camera shots can emphasise a sense of intimacy for the viewers; this could convey a connection for the viewers due to the personal features which the performer and viewer share. Personal features which particular viewers can relate to from the genre/category. Specific elements help to capture particular groups of people which creates the target audience, which can be exaggerated in the narrative/mise-en-scene.
Various features can help establish the target audience for the performers/band due to the aspects which the viewers and performers share. 

Notes - Part one - Music Video

Music video:

The invention of film/cinema brought about the possibility of integrating music and moving images.

Music videos have been around since the 1920s.Bessie Smith (Jazz musician), made short films to accompany popular songs. 

Bob Dylan (1965) films - "Subterranean Homesick Blues" as a segment for the film  'Don't look back' - Pennebaker's films. credited as one of the first modern music videos. 

1970: the record industry discovers - TV shows shows as a great opportunity to promote their artists.

They focus on producing short "promos" early music videos which started to replace the live performance of the artists on the TV-stage.

Bohemian Rhapsody: 


1975 - this video released by Queen, beginning of the video era and set the language for the modern music videos considered to the language to use advanced visual effects:

Fade effects (in and out)
Dissolving effects
Silohuettes
Variety of close ups revealing the bands identity
Tight clothing - flamboyant - band identity
Props
Stage performance
Facial make up